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1.Pascal

Pascal is an influential imperative and procedural programming language, designed in 1968–1969 and published in 1970 by Niklaus Wirth as a small and efficient language intended to encourage good programming practices using structured programming and data structuring. A derivative known as Object Pascal designed for object-oriented programming was developed in 1985.

2.JavaScript

This dynamic computer programming language is most commonly used as part of web browsers, whose implementations allow client-side scripts to interact with the user, control the browser, communicate asynchronously, and alter the document content that is displayed. It is also being used in server-side programming, game development and the creation of desktop and mobile applications.

3.Python

This general-purpose, high-level programming language emphasises on code readability, and its syntax allows programmers to express concepts in fewer lines of code than would be possible in languages such as C. It provides constructs intended to enable clear programs on both a small and large scale.

4.Java

This programming language is concurrent, class-based, object-oriented, and specifically designed to have as few implementation dependencies as possible. It is intended to let application developers write once, run anywhere (WORA), meaning that code that runs on one platform does not need to be recompiled to run on another.

5.C#

Multi-paradigm programming language encompassing strong typing, imperative, declarative, functional, generic, object-oriented (class-based), and component-oriented programming disciplines.

6.C++

This general purpose programming language has imperative, object-oriented and generic programming features, while also providing the facilities for low level memory manipulation.

7.C

This general-purpose programming language has facilities for structured programming and allows lexical variable scope and recursion, while a static type system prevents many unintended operations.

8.Assembly

A low-level programming language in which there is a very strong (generally one-to-one) correspondence between the language and the architecture's machine code instructions. Each assembly language is specific to a particular computer architecture, in contrast to most high-level programming languages, which are generally portable across multiple architectures, but require interpreting or compiling.

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